AFD 0.22 Changelog


Hi team,

This is our 0.22 changelog!

  • Adjusted explanation of advantage to clarify whether or not you can gain a full success
  • Adjusted explanation of experience to repeat previously included information in Ethos section
  • Fixed missed update for Monk HP advancement
  • Corrected saving throw "proficiency" to "advantage"
  • Added "unarmed attacks" and "unarmed attack advancement to monks
  • Adjusted saving throw definition to include increased end-point design space
  • Amend combat section to clarify that order returns back to normal once an enemy gets a bonus turn
  • Amended Ranger favoured terrain for clarity (added term "quarry")
  • Amended Bard scroll use to remove spell books, as covered in latter advancement
  • Added section on critical successes to "Referee actions"
  • Added section on ability score damage
  • Modified "Magic resistance" to cover all resistances
  • Clarified that "Weapon mastery" for priests is as fighter
  • Modified numerical bonuses such that they can be added or subtracted
  • Renamed "Save vs. turning" to "Defy turn"
  • In monster stat blocks, "Safe zone" modified to defences to allow for placement of resistances and defy turns in this space.
  • Added level 6 and 7 wizardly and priestly spells, and 2 x level 1 priestly spells
  • Adjusted priest spell advancements as previously incorrect
  • Revised "priestly devotions" to "vespers" to avoid confusion with "spiritual devotions" downtime
  • Clarified that psionicists roll powers with proficiency
  • Renamed "Dowsing Rod" to "Dowse" for clarity
  • Added spine to cover for print edition 
  • A whole lotta recolouring to adjust for print variation

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